During my studies, I was tasked with creating a humanoid character for animation and I decided to go with the alien design as he is interesting and different but still humanoid enough for the requirements of the assignment.
I conceptualized, modelled, textured, rigged and animated this character over the course of a year.
Character Turnaround
Character close-up turnaround
Character Face Rig Demo
Character Face Rig Demo (viewport)
Character Body Rig Demo
Character Body Rig Demo (viewport)
Character UVs
Character Wireframe